Essentials Docs Wiki

The Essentials wiki has moved and is now at: Essentials Engine wiki

This wiki will no longer be updated.

READ MORE

Essentials Docs Wiki
m (Modified THE FONTS, Added a new way which is easy for installing fonts for users who don't know anything about it...)
Maruno (talk | contribs)
No edit summary
Line 1: Line 1:
  +
This guide lists the terms and phrases that have special meaning when using Essentials.
=='''Pokemon Essentials Jargon:'''==
 
   
  +
== Jargon ==
   
  +
'''Compile'''
*RMXP: RPG Maker XP
 
  +
:: The process of converting the [[PBS file]]s into usable data, as well as performing some modifications to [[events]]. Done by launching the game from within RPG Maker XP and holding Ctrl. See [[Compiler]].
*EBS: Luka's Elite Battle System
 
  +
'''EBS'''
*Vanilla Essentials: Pokemon Essentials without any major scripting mods
 
 
:: See "Elite Battle System".
*Gen 3: Generation 3 (Fire Red, Leaf Green, Ruby, Sapphire, Emerald)
 
  +
'''Elite Battle System'''
*Gen 4: Generation 4 (Diamond, Pearl, Platinum, HeartGold, SoulSilver)
 
  +
:: A popular add-on for Essentials created by Luka S.J. that makes battles look more like Gen 5.
*Gen 5: Generation 5 (Black, White, Black 2, White 2)
 
  +
'''Eventing'''
*HD/Hi-Res: 32 * 32 graphics instead of 16 * 16 upscaled
 
  +
:: The process of creating an [[Events|event]] in a [[Maps|map]] and making it do something. The other way to make your game do things is by scripting.
*THE FONTS: Those fonts you find in your game folder, one has to drag them into their font folder to "install" them OR Select them all, Right Click and Click Install, This will automatically install the fonts.
 
  +
'''Example maps'''
*Gen 6: X, Y, ORAS (Not included in vanilla essentials)
 
  +
:: These are the maps that are already created in a freshly downloaded copy of Essentials. They contain examples of how to do many common things in a Pokémon game, such as battling trainers and creating bridges.
*Gen 7: Sun, Moon, USUMO (Also not included in vanilla essentials)
 
  +
'''Fangame'''
*Resource Pack: Compressed file with resources from a fan game.
 
  +
:: Any unofficial Pokémon game made by a fan that is not a ROM hack. Is standalone software and does not require an emulator.
  +
'''Game Jam'''
  +
:: An event held by a fan community. The aim is (usually) to create a short game in a fixed amount of time. Development of any kind cannot occur before the Game Jam starts, not even planning or creating resources such as graphics or music that will be used by the Jam game.
  +
'''HD'''
  +
:: Refers to graphics whose pixel density is 1x1 rather than the default 2x2, i.e. less pixellated.
  +
'''Pixel density'''
  +
:: By default, all graphics are based on a screen size of 256x192 pixels (and map tile sizes of 16x16 pixels), and they are all doubled in size to be usable by RPG Maker XP. Each "pixel" in these graphics is actually 2x2 real pixels in size; the number of real pixels per "graphic pixel" is the pixel density. Mixing graphics with different pixel densities tends to look bad.
  +
'''RMXP'''
  +
:: RPG Maker XP, a program that creates RPG games. Essentials is a heavily modified game that works like a Pokémon game and which can be edited by developers who want to make their own fangame.
  +
'''ROM hack'''
  +
:: A modification of an official game, usually a main one from Generations 1-3. Considered a counterpart to "fangames", even though ROM hacks are also games made by fans. Requires an emulator to play.
  +
'''Scripts'''
  +
:: The code underlying the game. Written in Ruby and accessible by pressing F11 while RPG Maker XP is open. The other way to make your game do things is by eventing.
  +
'''Starter kit'''
  +
:: Essentials is sometimes called this, or just "kit". As the name implies, it is a bundled-up set of resources and code that form the starting point of making a Pokémon fangame.
  +
'''Vanilla'''
  +
:: An unaltered copy of Essentials, i.e. this is what you get when you download Essentials. If a bug occurs in your game but not in a vanilla copy, it's your fault.

Revision as of 16:57, 9 June 2020

This guide lists the terms and phrases that have special meaning when using Essentials.

Jargon

Compile

The process of converting the PBS files into usable data, as well as performing some modifications to events. Done by launching the game from within RPG Maker XP and holding Ctrl. See Compiler.

EBS

See "Elite Battle System".

Elite Battle System

A popular add-on for Essentials created by Luka S.J. that makes battles look more like Gen 5.

Eventing

The process of creating an event in a map and making it do something. The other way to make your game do things is by scripting.

Example maps

These are the maps that are already created in a freshly downloaded copy of Essentials. They contain examples of how to do many common things in a Pokémon game, such as battling trainers and creating bridges.

Fangame

Any unofficial Pokémon game made by a fan that is not a ROM hack. Is standalone software and does not require an emulator.

Game Jam

An event held by a fan community. The aim is (usually) to create a short game in a fixed amount of time. Development of any kind cannot occur before the Game Jam starts, not even planning or creating resources such as graphics or music that will be used by the Jam game.

HD

Refers to graphics whose pixel density is 1x1 rather than the default 2x2, i.e. less pixellated.

Pixel density

By default, all graphics are based on a screen size of 256x192 pixels (and map tile sizes of 16x16 pixels), and they are all doubled in size to be usable by RPG Maker XP. Each "pixel" in these graphics is actually 2x2 real pixels in size; the number of real pixels per "graphic pixel" is the pixel density. Mixing graphics with different pixel densities tends to look bad.

RMXP

RPG Maker XP, a program that creates RPG games. Essentials is a heavily modified game that works like a Pokémon game and which can be edited by developers who want to make their own fangame.

ROM hack

A modification of an official game, usually a main one from Generations 1-3. Considered a counterpart to "fangames", even though ROM hacks are also games made by fans. Requires an emulator to play.

Scripts

The code underlying the game. Written in Ruby and accessible by pressing F11 while RPG Maker XP is open. The other way to make your game do things is by eventing.

Starter kit

Essentials is sometimes called this, or just "kit". As the name implies, it is a bundled-up set of resources and code that form the starting point of making a Pokémon fangame.

Vanilla

An unaltered copy of Essentials, i.e. this is what you get when you download Essentials. If a bug occurs in your game but not in a vanilla copy, it's your fault.