- For regular visible items lying around in maps, see Item balls.
This page describes how the Itemfinder item works in Essentials.
The Itemfinder, also known as the Dowsing Machine, is a Key Item that can be used to find hidden items in maps. It has a range of 7 tiles in the east/west directions and 5 tiles in the north/south directions, which covers all the whole tiles visible on-screen at the default screen size (it doesn't cover the half-tiles visible at the edges of the screen).
When the Itemfinder detects a hidden item, it will turn the player to face towards it. If the player is standing on it, the player will spin around instead.
A hidden item is an event containing the phrase "
HiddenItem" (this text is not case-sensitive; note the lack of a space between the two words). The event's name may contain other text as well.
You can name an empty event "
HiddenItem:POTION" (or some other item name), which will make the Compiler rewrite the effect and turn it into a full hidden item event with the appropriate pages and commands.
For a hidden item event to be detectable by the Itemfinder, its Self Switch A must be OFF. Turning it ON is done when picking the item up, meaning it should no longer be detectable because the item is no longer there.
A hidden item event can technically do anything (because the only requirements are having "
HiddenItem" in the event name and for its Self Switch A to be OFF). It does not have to be an item ball; however, it usually will be.
- You can make hidden items that regenerate every so often.